Friday, 9 December 2011

L4d2 day of the dead? capatin rhodes comments



  Joe Pilato, the actor who played Cpt Rhodes said on facebook after seeing the work in progress
"ABSOLUTELY AMAZING"

well at least he didnt order someone to have me shot!

Wednesday, 7 December 2011

Map 02: The Elevator, Complete!

thats right  map 2 is 99.999999999% complete ! after leaving the city in map 01: a dead place, the survivors follow Johns whirly-bird in a boat, arriving in the marshland surrounding the underground facility they batle through the dense forest only to find a rescue station which has long since been overrun and destroyed, from there the battle rages back into teh forsest before finally ending at the elevator heliport, i will post some pics soon but for now i just wanted to keep you up to date with the good news!

 thanks for reading!

Thursday, 10 November 2011

Back on track



Hello again puss brains!, work is going excellently on the full campaign, ATM i have been working on map 02 "the elevator", as you will remember from the film after Sarah and Miguel fail to find anyone in the city they fly the chopper back to the facility over marsh and overgrown brush and forest, so map 2 is a very natural map, the survivors begin on the boat they escaped the city in and progress through the dense overgrowth, before too long they find a fallen outpost which was originally a rescue station, boats litter the "bay" of this outpost as its obvious that many people tried to reach the outpost for sanctuary from the infection, this area also contains a new form of panic event, possibly something a bit new, from the outpost the survivors fight their way through some more of the forest before coming across the fenced off area that we all know so well, the elevator, which must be summoned up to your level by pressing a button, a small survival is in progress as the elevator arrives and takes you back down to the safe room inside the complex, all but the elevator has been built for this map so far so that is another notch on the belt, I'm doing well so far thanks for all the supportive comments guys they help keep me motivated, also thank you to those people who decide to heckle someone for making things for them lol you keep me laughing, please dont forget to add this blog to your follow list, it lets me know yor still keen.

Lou

P.s
donate button coming soon, your chance to crack the whip and get me moving faster!

Wednesday, 23 March 2011

--------------------Day is not dead!

hi guys and ghouls, well its been a while since i updated this blog, please accept my sincere apologies for my lack of communication, though with only 3 followers so far you can understand why i havnt thought " omg my huge fanbase is going off the boil" lol.

ok i will have some screens to post soon as ive focused my attention on Lvl 1 "A dead place", a very difficult level to breath life into i assure you , the concept of the first level is that the l4d2 survivors are held up in an apartment when sarah and co. arrive there with the bullhorn they see the chopper and fight through the city to get there, so as you can imagine portraying a city is tricky at best, however im glad to say that the first level is at a very strong 70%!

Lou/Neil

Saturday, 27 November 2010

Sunday, 31 October 2010

-----------------------------------Apologies

due to a slight technical hitch on the release day Ive had to postpone the release, ive set a provisional date late November but if i can get it fixed and shipped out sooner i will, to try and make up for botching the release day ill post some pics of the (almost) finished teaser product.

thanks again for your patience

Lou

Sunday, 24 October 2010

----------------Day of the dead teaser Update





Day of the Dead Teaser Release Latest


"Anybody got any questions about the way
things are gonna run around here from now on?...."-Capt Rhodes

hi guys well thought id update you on how things are going and let you in on what to expect for the teaser release on the 30th of October, add it to your watchlist now and get notified the moment its released! Click Here















Teaser Overview

the survivors begin the teaser like Rhodes and his men in the elevator room, as can be expected the survival trigger is the elevator power box that Miguel has tore the guts out of, from outside the room the map turns into the bunker storage and basically following the route Rhodes takes in one of the buggy's at the end of day of the dead when he abandons his troops, now like in the campaign, the teaser is set after all the events of the film have taken place, so the door is shot out like when steel does it and i have also tried to account for those killed in the film, the storage caverns lead past the specimen gate used for selecting test subject infected, then past the trailer of John and Billy's which has some nice supplies inside, then finally to the entrance to the bunker which has weapons ammo and supplies as well as decent hold out areas and all the rooms you would expect to see inside the bunker.

Have your say..
OK, there's a few ideas i would like some feedback on..
i like the idea of the race to compound for the survival but id rather it wasn't annoying for people my main idea to enforce the rush was to lock the door out of the elevator area until the button had been pressed so everything had to be grabbed on the fly except for main weapon and initial health kits of course.....what do you think?