Friday, 9 December 2011

Screen shots of map 2: The Elevator


Map 02: The Elevator

"Where will you go captain?, you can destroy 
my specimens but what about the millions 
that are waiting to greet you outside?..."
- Professor Logan "Frankenstein"


Hello again, well map 2 is as I said previously almost complete, so i wanted to take some time just to let you know what to expect and how I went about the idea. So to bring you up to speed the l4d2 characters begin inside the city of the first map "dead place" in a mad dash to the chopper they finally realise they haven't been noticed as they watch john's helicopter leave them behind, so quickly they leap into one of the few remaining working boats in the dock and speed off after the city, fade to black.
The return to the bunker in day of the dead suggests a marsh land, part water part dense forest and brush, but I also wanted to add a bit more to the level than "run through the forest to the elevator" so after taking some advice from a kind gent on l4dmaps.com  I read the original script for day of the dead, the film George A Romero wanted to make but wasn't able to afford I strongly recommend you read it its a very different film to what we finally received, I wont say its better, its just different, to be honest I think it would have made a better sequel than Land of the dead, but that's the humble opinion of someone who cant let go of the 80's, yes the hair was weird but it was a golden age of film making , and film makers I might add, regardless I digress.


I decided to imagine before the cast of the film were isolated in the bunker that above ground had perhaps acted like a rescue station in the early days of the end, but inevitably something bad happened and the rescue station was over run, so i went with the concept that the military had to ferry people in by boat, and also people would be finding there way to the station in there own boats, well long story short one of those boats got overrun on the way  there and it crashed right through the fence walls and well you can imagine the rest, so to break up the forest you have a military outpost/rescue station with a custom event don't what to say what just yet as its a spoiler , from there you travel through some more natural landscape until you finally come upon the elevator, now what I can tell you is I'm having a bit more luck with the elevator siren and the event at the elevator is a simple survival as you call the lift back up and the siren attracts the horde, i will get some more screen shots up soon but for now this should give you an idea of basic look.
Thanks for reading!


L4d2 day of the dead? capatin rhodes comments



  Joe Pilato, the actor who played Cpt Rhodes said on facebook after seeing the work in progress
"ABSOLUTELY AMAZING"

well at least he didnt order someone to have me shot!

Wednesday, 7 December 2011

Map 02: The Elevator, Complete!

thats right  map 2 is 99.999999999% complete ! after leaving the city in map 01: a dead place, the survivors follow Johns whirly-bird in a boat, arriving in the marshland surrounding the underground facility they batle through the dense forest only to find a rescue station which has long since been overrun and destroyed, from there the battle rages back into teh forsest before finally ending at the elevator heliport, i will post some pics soon but for now i just wanted to keep you up to date with the good news!

 thanks for reading!

Thursday, 10 November 2011

Back on track



Hello again puss brains!, work is going excellently on the full campaign, ATM i have been working on map 02 "the elevator", as you will remember from the film after Sarah and Miguel fail to find anyone in the city they fly the chopper back to the facility over marsh and overgrown brush and forest, so map 2 is a very natural map, the survivors begin on the boat they escaped the city in and progress through the dense overgrowth, before too long they find a fallen outpost which was originally a rescue station, boats litter the "bay" of this outpost as its obvious that many people tried to reach the outpost for sanctuary from the infection, this area also contains a new form of panic event, possibly something a bit new, from the outpost the survivors fight their way through some more of the forest before coming across the fenced off area that we all know so well, the elevator, which must be summoned up to your level by pressing a button, a small survival is in progress as the elevator arrives and takes you back down to the safe room inside the complex, all but the elevator has been built for this map so far so that is another notch on the belt, I'm doing well so far thanks for all the supportive comments guys they help keep me motivated, also thank you to those people who decide to heckle someone for making things for them lol you keep me laughing, please dont forget to add this blog to your follow list, it lets me know yor still keen.

Lou

P.s
donate button coming soon, your chance to crack the whip and get me moving faster!

Wednesday, 23 March 2011

--------------------Day is not dead!

hi guys and ghouls, well its been a while since i updated this blog, please accept my sincere apologies for my lack of communication, though with only 3 followers so far you can understand why i havnt thought " omg my huge fanbase is going off the boil" lol.

ok i will have some screens to post soon as ive focused my attention on Lvl 1 "A dead place", a very difficult level to breath life into i assure you , the concept of the first level is that the l4d2 survivors are held up in an apartment when sarah and co. arrive there with the bullhorn they see the chopper and fight through the city to get there, so as you can imagine portraying a city is tricky at best, however im glad to say that the first level is at a very strong 70%!

Lou/Neil

Saturday, 27 November 2010

Sunday, 31 October 2010

-----------------------------------Apologies

due to a slight technical hitch on the release day Ive had to postpone the release, ive set a provisional date late November but if i can get it fixed and shipped out sooner i will, to try and make up for botching the release day ill post some pics of the (almost) finished teaser product.

thanks again for your patience

Lou